I have the following configuration:
* ASUS K7M motherboard with BIOS v1.007 (the latest on ASUSS's web site)
* 128 MB (SDRAM, PC-100, rather old) RAM
* Millennium G400 (AGP, 32 MB, single, drivers vers. 5.50.005)
* SB Live! VE with the latest LiveWare
* Windows 98 SE
Windows and basic software run just fine, there aren't any lockups or problems like that. The problem is, however, lousy Direct3D and OpenGL performance.
I've tried many games and the 3DMark 2000 benachmark software. The test runs like a slide show (at 2-10 FPS) and the final score with default test settings is about 600 3DMarks! - I believe it should be something very different (2000, 3000 or even more?).
I've tried Half-Life with the TurboGL drtver set with the TurboGL manager. I've also tried many Direct3D games. Overall, they all run very slow no matter what resolution I'm using.
I've set the AGP Aperture Size to 128 MB. I also tried 256 MB. 2XAGP support is enabled according to WCPUID (test software). Here are the results:
AGP info:
I've heard many others having same kind of problems, but has anyone of you got ideas how to fix this? Should I suspect a faulty G400 card? Incompatible memory? Any help is greatly appreciated!
P.S. Sorry for possible typos, my keyboard didn't enjoy its share of Coca Cola. ;-)
[This message has been edited by Tero Lehto (edited 21 February 2000).]
* ASUS K7M motherboard with BIOS v1.007 (the latest on ASUSS's web site)
* 128 MB (SDRAM, PC-100, rather old) RAM
* Millennium G400 (AGP, 32 MB, single, drivers vers. 5.50.005)
* SB Live! VE with the latest LiveWare
* Windows 98 SE
Windows and basic software run just fine, there aren't any lockups or problems like that. The problem is, however, lousy Direct3D and OpenGL performance.
I've tried many games and the 3DMark 2000 benachmark software. The test runs like a slide show (at 2-10 FPS) and the final score with default test settings is about 600 3DMarks! - I believe it should be something very different (2000, 3000 or even more?).
I've tried Half-Life with the TurboGL drtver set with the TurboGL manager. I've also tried many Direct3D games. Overall, they all run very slow no matter what resolution I'm using.
I've set the AGP Aperture Size to 128 MB. I also tried 256 MB. 2XAGP support is enabled according to WCPUID (test software). Here are the results:
AGP info:
I've heard many others having same kind of problems, but has anyone of you got ideas how to fix this? Should I suspect a faulty G400 card? Incompatible memory? Any help is greatly appreciated!
P.S. Sorry for possible typos, my keyboard didn't enjoy its share of Coca Cola. ;-)
[This message has been edited by Tero Lehto (edited 21 February 2000).]
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