You see the difference in my result.
(xx) means data gathered w/ v5.30
It's Q3A data at 500MHz
===============================
640*******800********1024
-------------------------------
71.4(49) Normal
**********47.7(44)***31.5(31.3) HighQ
*********32.7(32.6)**23(22.8) MaxQ
================================
5.50 makes gain at low resolution, 640, but makes even a little loss at high 1024.
And at UT D3D mode, 5.50 lose FPS at almost qualities.
What happened in v5.50?
[This message has been edited by Dongho (edited 25 February 2000).]
[This message has been edited by Dongho (edited 25 February 2000).]
(xx) means data gathered w/ v5.30
It's Q3A data at 500MHz
===============================
640*******800********1024
-------------------------------
71.4(49) Normal
**********47.7(44)***31.5(31.3) HighQ
*********32.7(32.6)**23(22.8) MaxQ
================================
5.50 makes gain at low resolution, 640, but makes even a little loss at high 1024.
And at UT D3D mode, 5.50 lose FPS at almost qualities.
What happened in v5.50?
[This message has been edited by Dongho (edited 25 February 2000).]
[This message has been edited by Dongho (edited 25 February 2000).]
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