If I use a custom monitor optimization file, several resolutions start to become non-available for Direct 3d.
Example: Using windows monitor, all res are available, from 320x200 to 1280x1024 (max my monitor handles). If I use monitor costumization (using a matrox monitor definition) I lost 1152x864 and 1280x1024 in direct 3d. Then, if I costumize the refresh rates, I start loosing in Directx the resolution I just messed with.
I tried to disable "allow windows to use this display mode" in the lowest resolutions (320x200), hoping that higher res would become available, but only one mode remained disabled at one time, like if I disable 320x200x8, and next I try to disable 320x200x16, the 8 bit mode becaomes available again...
To mess thing more, in OpenGL and windows desktop never had problems, all res are available...
Any ideas?
I am posting this in Matrox fori, maybe they take care of it...
Example: Using windows monitor, all res are available, from 320x200 to 1280x1024 (max my monitor handles). If I use monitor costumization (using a matrox monitor definition) I lost 1152x864 and 1280x1024 in direct 3d. Then, if I costumize the refresh rates, I start loosing in Directx the resolution I just messed with.
I tried to disable "allow windows to use this display mode" in the lowest resolutions (320x200), hoping that higher res would become available, but only one mode remained disabled at one time, like if I disable 320x200x8, and next I try to disable 320x200x16, the 8 bit mode becaomes available again...
To mess thing more, in OpenGL and windows desktop never had problems, all res are available...
Any ideas?
I am posting this in Matrox fori, maybe they take care of it...
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