An interesting excerpt from the article:
Hold on here, you think EMBM is a bigger chance in the industry than HyperZ? Sure, they both have stupid names, but HyperZ actually helps any game out there without game-specific coding. ATI is the first major video card manufacturer throwing tile-based rendering into the mix, which is definitely a bit step. In my opinion, tile-based architectures are going to be the future of the video card industry. 3dfx is working on one with Gigapixel, Nvidia supposedly has one in the pipeline, and god only knows what Matrox is working on (something that supposedly eliminates the memory bottleneck of video cards altogether), can't you see a trend here? ATI's taken the first baby steps, and it's turned out to be a success.
Guess the G800 will have embedded memory =)
Link: http://www.gamepc.com/article/show_a...idiaATI&page=3
[This message has been edited by isochar (edited 07 September 2000).]
Hold on here, you think EMBM is a bigger chance in the industry than HyperZ? Sure, they both have stupid names, but HyperZ actually helps any game out there without game-specific coding. ATI is the first major video card manufacturer throwing tile-based rendering into the mix, which is definitely a bit step. In my opinion, tile-based architectures are going to be the future of the video card industry. 3dfx is working on one with Gigapixel, Nvidia supposedly has one in the pipeline, and god only knows what Matrox is working on (something that supposedly eliminates the memory bottleneck of video cards altogether), can't you see a trend here? ATI's taken the first baby steps, and it's turned out to be a success.
Guess the G800 will have embedded memory =)
Link: http://www.gamepc.com/article/show_a...idiaATI&page=3
[This message has been edited by isochar (edited 07 September 2000).]
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