Hello guys,
I would like to know some G400 chip spec. In an Ace's Hardware article (Ultimate 3D Video Deathmatch part2!) they said that G400 have 3 pipeline! So I suppose the chip has three texture units and it can render 3 texture per pixel/s (3dmark 2000 also said that it can apply 3 texture with a single pass - you can see this in the system info -)! But if the chip have to render a dual textured pixel the third is used or not?
I think it is otherwise i don't understand why with bump mapping (3 texture)there is a strong performance hit at all the resultions.
But if so than the G450Max in theory can render 450M single textured pixels and not 300M as many reviews I have read said!
Can you give me your opinion please.
K6-III 400@428 MHZ
VIA MVP3 chipset 128Mb RAM
G400MAX 150/200
Win 98
I would like to know some G400 chip spec. In an Ace's Hardware article (Ultimate 3D Video Deathmatch part2!) they said that G400 have 3 pipeline! So I suppose the chip has three texture units and it can render 3 texture per pixel/s (3dmark 2000 also said that it can apply 3 texture with a single pass - you can see this in the system info -)! But if the chip have to render a dual textured pixel the third is used or not?
I think it is otherwise i don't understand why with bump mapping (3 texture)there is a strong performance hit at all the resultions.
But if so than the G450Max in theory can render 450M single textured pixels and not 300M as many reviews I have read said!
Can you give me your opinion please.
K6-III 400@428 MHZ
VIA MVP3 chipset 128Mb RAM
G400MAX 150/200
Win 98
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