This has been cross posted to Gamimg but it was suggested that it might be strictly a hardware issue.
In all OpenGl games, Half Life, Quake2, Opposing Force, Soldier of Fortune and now Baldur's Gate 2-SoA, there is full screen shearing/tearing with a single tap of a directional arrow key. These games were all unplayable with vsynch disabled.
In the course of investigations, with all versions of G400 drivers up to 6.0, all resolutions, with or without TGL, different refresh rates, Graphic Aperture settings 64-256, swapping out all cards and even getting a new Matrox G400max, format and fresh install of windows and all drivers by myself or computer store techs, the shearing/tearing remained.
Just this month I enabled vsynch in OGL with the mtstu200 utility and the tearing dissappears.
However, there are still some nasty graphic problems in Half Life/Opposing force
<A HREF="http://www.members.home.net/drdebb/images/purple.jpg">Purple drop out</A> and
<A HREF="http://www.members.home.net/drdebb/images/rainbow.jpg">rainbow segments</A>.
Well it isn't a perfect solution but at least I can play.
I installed BG2-SoA this week.
Configured it for OpenGl with vsynch enabled in 800X600X32.
1)The splash screens for Bioware and Wizards on the Coast have<A HREF="http://www.members.home.net/drdebb/images/dragon640.jpg"> flashing rectangles </A> comprised of the image from the lower right hand corner.
2)In all <A HREF="http://www.members.home.net/drdebb/images/fade640.jpg">loading screens </A> multiple brightly colored stripes appear starting from the bottom and moving to the top of the screen.
3)Less troublesome is that at the edge of the screen, usually the edges of the "fog of war", strips of the next area flash in and out.
4)The graphics deteriorated further with vsynch disabled.
5)The graphic corruption at 1024X resolution is pervasive with multiple frozen residual mouse cursors,<A HREF="http://www.members.home.net/drdebb/images/mace640.jpg"> flashing rectangles</A> and several superimposed image panels, colored stripes, and the maps are totally garbled.
System Specs:
My Primary Systems specs are in the "Signature.
The Second System I swapped the G400max into is:
Win98se, P3-500, ASUS P2-99 i440ZX, 128MB RAM, HDs 5400rpm, WDC 4.3GB and Fujitsu 20GB,
SB Live ver 4.11.01.0711, Live Live Ware 3.0, CDROM Creative 52X, TTX 17" monitor, DX 7.0a
Questions:
Does anyone have an idea of what could be causing the initial shearing?
Has anyone seen the type of graphic corruption in BG2-SoA?
I am avoiding the 6.04 drivers as they trash HL even further.
I'm at the point where I want to drop kick the whole thing through the window.
------------------
ASUS P3BF i440BX,Intel PIII 500, 128MB RAM,Fujitsu 13GB HD, Creative 48X CDROM, Matrox G400Max 5.52 BIOS 1.6.25,SB Live MP3+(ver 4.06.711),Liveware3.0,DX7.0, Linksys 16bit ISA NIC/cable internet, Viewsonic E790 19" monitor
[This message has been edited by derah (edited 30 September 2000).]
In all OpenGl games, Half Life, Quake2, Opposing Force, Soldier of Fortune and now Baldur's Gate 2-SoA, there is full screen shearing/tearing with a single tap of a directional arrow key. These games were all unplayable with vsynch disabled.
In the course of investigations, with all versions of G400 drivers up to 6.0, all resolutions, with or without TGL, different refresh rates, Graphic Aperture settings 64-256, swapping out all cards and even getting a new Matrox G400max, format and fresh install of windows and all drivers by myself or computer store techs, the shearing/tearing remained.
Just this month I enabled vsynch in OGL with the mtstu200 utility and the tearing dissappears.
However, there are still some nasty graphic problems in Half Life/Opposing force
<A HREF="http://www.members.home.net/drdebb/images/purple.jpg">Purple drop out</A> and
<A HREF="http://www.members.home.net/drdebb/images/rainbow.jpg">rainbow segments</A>.
Well it isn't a perfect solution but at least I can play.
I installed BG2-SoA this week.
Configured it for OpenGl with vsynch enabled in 800X600X32.
1)The splash screens for Bioware and Wizards on the Coast have<A HREF="http://www.members.home.net/drdebb/images/dragon640.jpg"> flashing rectangles </A> comprised of the image from the lower right hand corner.
2)In all <A HREF="http://www.members.home.net/drdebb/images/fade640.jpg">loading screens </A> multiple brightly colored stripes appear starting from the bottom and moving to the top of the screen.
3)Less troublesome is that at the edge of the screen, usually the edges of the "fog of war", strips of the next area flash in and out.
4)The graphics deteriorated further with vsynch disabled.
5)The graphic corruption at 1024X resolution is pervasive with multiple frozen residual mouse cursors,<A HREF="http://www.members.home.net/drdebb/images/mace640.jpg"> flashing rectangles</A> and several superimposed image panels, colored stripes, and the maps are totally garbled.
System Specs:
My Primary Systems specs are in the "Signature.
The Second System I swapped the G400max into is:
Win98se, P3-500, ASUS P2-99 i440ZX, 128MB RAM, HDs 5400rpm, WDC 4.3GB and Fujitsu 20GB,
SB Live ver 4.11.01.0711, Live Live Ware 3.0, CDROM Creative 52X, TTX 17" monitor, DX 7.0a
Questions:
Does anyone have an idea of what could be causing the initial shearing?
Has anyone seen the type of graphic corruption in BG2-SoA?
I am avoiding the 6.04 drivers as they trash HL even further.
I'm at the point where I want to drop kick the whole thing through the window.
------------------
ASUS P3BF i440BX,Intel PIII 500, 128MB RAM,Fujitsu 13GB HD, Creative 48X CDROM, Matrox G400Max 5.52 BIOS 1.6.25,SB Live MP3+(ver 4.06.711),Liveware3.0,DX7.0, Linksys 16bit ISA NIC/cable internet, Viewsonic E790 19" monitor
[This message has been edited by derah (edited 30 September 2000).]
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