Ok since no one has respondid to my shaders question, maybe no one knew what I was talking about or even I for that matter. We all see new cards coming out with a feature that only renders parts of a 3D scene that you can see, unlike what we have now with G400, you play quake3, course you can't see thru the walls and all of that, but the game is rendering even stuff you can't see stuff on the other side of a wall, or behind a corner. This is what slows things down a lot.
Now my question comes in what if the 3D drivers were modified to assist hardware to only render what is visible with 733 to 1ghz CPU's you think there would be enough processing power to do this. I think Nvidia already has done it to speed up their 3D.
To the experts is this something doable ?
Now my question comes in what if the 3D drivers were modified to assist hardware to only render what is visible with 733 to 1ghz CPU's you think there would be enough processing power to do this. I think Nvidia already has done it to speed up their 3D.
To the experts is this something doable ?
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