Hi there guys
I´ve been busy rebuilding my system. I went for a deal upgrading my Gigabyte 7-IX+K7 700 to a thunderbird 900 (wich I already unlocked using the L1 grafite trick ) and a generic KT133 mobo (maily waiting for AMD 760+DDR, now that I have an unlocked TB). It´s a "Lucky Star" mobo, a OEM manufacturer that had some fancy reviews about their no thrills but stable products.
I reinstalled WinMe and Win2k (both were screwed up with the AMD750->KT133 change, oh the joys of plug and play...). WinMe is just fine, stable and all things faster (well. maybe at 640x480 )
Now with win2k is a diferent story.
First it was a nightmare to get it working. After too much trial and error - I just got a black screen after installinmg G400 drivers - I found that only if I force AGP2X in the registry (MGA.AGPFlags 00 00 00 00) it works. AGP2x works fine with winME.
And now I got it working, D3D seems to be fine (performance increased overall) but OpenGL is a nightmare. All Quake2 engine based games (Q2, HL, kingpin) have TERRIBLE performance, unplayable due to annoying stuttering. Q2 640x480 timedemo is about 40 fps! (but fine in winMe with something around 160 fps). Q3 is playable, but lost too much fps (like from 83 fps to 60 fps, fast settings. Not good when you went from a 700 to a 900Mhz cpu).
So I don´t get it. Any fix for this? I´m using latest drivers for everything, VIA 4.25(1), MS VIA AGP fix, blah blah
I´ve been busy rebuilding my system. I went for a deal upgrading my Gigabyte 7-IX+K7 700 to a thunderbird 900 (wich I already unlocked using the L1 grafite trick ) and a generic KT133 mobo (maily waiting for AMD 760+DDR, now that I have an unlocked TB). It´s a "Lucky Star" mobo, a OEM manufacturer that had some fancy reviews about their no thrills but stable products.
I reinstalled WinMe and Win2k (both were screwed up with the AMD750->KT133 change, oh the joys of plug and play...). WinMe is just fine, stable and all things faster (well. maybe at 640x480 )
Now with win2k is a diferent story.
First it was a nightmare to get it working. After too much trial and error - I just got a black screen after installinmg G400 drivers - I found that only if I force AGP2X in the registry (MGA.AGPFlags 00 00 00 00) it works. AGP2x works fine with winME.
And now I got it working, D3D seems to be fine (performance increased overall) but OpenGL is a nightmare. All Quake2 engine based games (Q2, HL, kingpin) have TERRIBLE performance, unplayable due to annoying stuttering. Q2 640x480 timedemo is about 40 fps! (but fine in winMe with something around 160 fps). Q3 is playable, but lost too much fps (like from 83 fps to 60 fps, fast settings. Not good when you went from a 700 to a 900Mhz cpu).
So I don´t get it. Any fix for this? I´m using latest drivers for everything, VIA 4.25(1), MS VIA AGP fix, blah blah
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