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  • Electic interview

    I know this is yet another thread, but nevermind Just thought I'd re-word Dan Woods' answers in the interview.

    It was a very 'matrox are great' interview with no real answers, I know, but there were some very interesting points made.

    The writing in Italics are my own interpretation of Dan Woods' answers.

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] With economic indicators pointing down, how has Matrox faired so far? In particular, how has Matrox's G450 lines

    performed for their target audience?

    [Dan Wood] Matrox is feeling the overall marketplace slowing down, but our focus on the commercial desktop and the multi-display market has

    allowed us to weather the storm reasonably well. At a time when consumers need to watch every penny they spend, they want to be sure they are

    getting value and solutions that matter today. With the G450 series we are giving our consumers exactly that and this is what has helped make

    us a reliable and dependable company for home and office users worldwide.
    </font>
    We're Matrox, we're great, we'll never go bust because we're rich. Oh, did I mention we're great?

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] I see. nVidia, among others, is starting to turn up the heat on the business arena with products designed for business

    applications. What is your company doing to reinforce and expand your presence in the corporate sector?

    [Dan Wood] Matrox is the only company that is serious about satisfying the demanding needs of business professionals. We have had the fastest

    2D acceleration in the industry for about the last seven years. We introduced the concept of unified drivers and we are still the only

    company that offers rock solid, high quality analog output at high resolutions and high frequency. Adding interesting new technologies like

    DualHead and eDualHead makes us the leader in this area.
    </font>
    Oh, I just thought I'd re-iterate that we're great, and we have loads of awards

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] Many believe that the G400 was your last viable gaming platform. What where the reasons for leaving the gaming

    community?

    [Dan Wood] I'll interpret the question as referring to the hard-core gamer given that the current G450 is running Quake3 at over 30fps, which

    satisfies the bulk of users outside the hard-core gaming market. The bottom line is that we had to make decisions about what to do with our

    design resources and we decided that the development of products embodied in the G450 was the best place to put our energy. And if this past

    year is any indication, we feel it was the right business move as OEM's have found our approach very attractive and as such, design wins,

    critical to a successful business model, continue to be signed.
    </font>
    A bit of a cover-up answer here. You should replace every 'we' in his answer with 'I'.

    I can't be hassled with a difficult task, I know, I have a good idea, lets make a card called the 'G450' and pretend it's fantastic. In

    the process of doing this, I'll delay all progress on any new hardware for a few months. Hey - at least I'm releasing a new graphics card!

    (Shame that's it's crap)

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] The G450 line has OpenGL performance figures far below that of the G400 line. Do you have plans of improving performance

    in regards to OpenGL to compete with other video cards on the market?

    [Dan Wood] Matrox is working closely with vendors of professional applications who use the OpenGL API. Providing stable, quality support for

    all of the different and demanding applications in the workstation space is a project that we are committed to and we will continue to

    improve our offering in this area.
    </font>
    Puuurrlleeaassee drop the 'Matrox has poor OpenGL' line! OK, Our OpenGL is almost perfectly working at long last. We don't worry about the

    gamers too much, but we please our big spending OEMs so that's OK.


    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] Hopefully, those numbers will come up in the next product...keeping my fingers crossed. Do you have any plans to return

    to the gaming arena?

    [Dan Wood] Matrox has brought really cool technology to the gaming community many times over the years from the first Millennium, which

    accelerated Nascar Racing from Papyrus (by using a 2D blitter) to the G400 Max's list of over 30 titles that support Environment Mapped Bump

    Mapping. Today's 3D technology is so compelling and offers so many advantages over what we have seen in the past, that it would be foolish

    for a company not to embrace it. So will we ever return to the hard-core gaming market...you'll have to wait and see.

    </font>
    We've been number one before for gaming, and we'll do it again. YOU'LL just have to wait and see what we've got lined up to make us

    numero uno again!


    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] What kind of support will Matrox bring to newer, high performance, LCD monitors like IBM's Roentgen hi-res LCD monitor

    (2048 x1536) in its upcoming products?

    [Dan Wood] IBM has already demoed a special version of our G200 MMS card, used in the financial trading market, which will work with all of

    their high res flat panels (even up to 3840x2400). This was at the last Comdex. As the only company doing a quad DVI output we are the only

    one able to support such high resolutions.
    </font>
    Ha! so there! Just have to say it again: We rule! (And IBM think so too, and that makes us rich

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] Nice. What does Matrox think about hardware acceleration of the Voxel rendering technique and is Matrox considering

    implementing the 48 bit rendering in their future products?

    [Dan Wood] There are many differing technologies that we are currently evaluating. The key is to get them to work fluidly and with the least

    bandwidth restrictions. Whether it is Voxel rendering or the move to 48 bit colour it all depends on how the technology fits in with the

    needs of our users and the viability of the approach.
    </font>
    We like new technologies, and we know how to do them all. All we need to do is decide which ones Marketing can hype up to sound great. We

    can do ANYTHING that our competitors can only dream of... we need to find which new technologies we know our competitors haven't a hope in

    hell of doing themselves
    (And end up stealing: Dualhead - TwinView, anyone?)

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] I am sure business users would like Voxel rendering. We have heard many users complain about poor customer support,

    especially in the Matrox forums. What are your current plans about improving customer service?

    [Dan Wood] This is a BIG surprise to me as we have received numerous comments of praise from users worldwide that say we have the best tech

    support bar none. Not only is our tech support team professional and courteous, but they really go out of their way to make sure that any

    issue is dealt with. So much so that we even have a "tips and tricks" section on the forums for various un-supported apps. Our tech support

    team routinely stays after work to engage in Quake matches with other clan's, all on their own time. They are a top-notch team who

    continually improve their service and support to clients whether through the forums, on the phone or on our extensive FAQ section on our

    site.
    </font>
    Marketing blurb on showing off how fantastic Matrox is.
    Oh, did I mention Haig (and his team) RULE!?

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] Tile based rendering is very efficient. Imagination Technology has a tile based rendering processor that, although

    underpowered compared
    To offerings from nVidia, it can hold its own due to a very efficient use of memory bandwidth. Will Matrox be using something similar to tile

    based rendering in an upcoming product?

    [Dan Wood] We are watching the Imagination Technology offering with interest. I was the Matrox product manager who was responsible for

    "productizing" one of the previous PowerVR technologies in a board called the Matrox m3D, so I know that tile based rendering can produce

    some good performance benefits. The challenge for Imagination Technology is going to be to prove that full application compatibility is

    achieved with their solution. Outside of fear mongering, the price/performance of their solution with existing game titles looks pretty good.
    </font>
    mmmmmm Tile based rendering, we like that. Just have to slip in that I'm great as I made us use PowerVR's tilebased rendering first for

    matrox. Imagination Technology are peanuts to us, we can do it oh so much better if and when we want to


    <font face="Verdana, Arial, Helvetica" size="2">
    [Electic.com] Notebook computers have been so far very limited in their graphics capabilities but are now showing signs of increased

    functionality and even viable 3D game performance. Does Matrox have any plans to enter the mobile market?

    [Dan Wood] All I can say is that at present we are a PC only company.
    </font>
    Now there's a good idea! I might just do that after we finish what we're doing next

    <font face="Verdana, Arial, Helvetica" size="2">[Electic.com] Aren't we all. Matrox seems to have a rather large and loyal fan base on the Internet but the lack of a high

    performance, next generation chip since the G400, has scared many of those loyal users away towards your rivals. If Matrox could say one

    thing to these users, what would it be?

    [Dan Wood] I think that our loyal fan base is due to the exceptionally high quality of our graphics cards. We know that there are a lot of

    sophisticated graphics users on the market who know more than to judge a graphics card simply by its Quake3 score. The photo-editing

    professionals, the business desktop user, the financial professionals and those that care about cutting edge analog output quality know that

    we are the world leader in providing solutions. With our Marvel line of products we are appealing to a whole new gamut of PC user. We are

    helping to make the PC the multi-media hub for the home and office. Whether it is capturing and editing video to be broadcast on a website or

    watching TV on your PC and using our time shifting and picture-in-picture features, Matrox saw the convergence happening in the industry when

    we released our original Marvel line. We were innovators then and we will continue to innovate. As long as there is a PC, we will work with

    our partners to make products that provide a dynamic way of computing. Whether in the home or office, consumers can continue to look to

    Matrox for quality solutions that make sense today.

    The last thing I would say to our loyal fan base is that we are a quiet company but we have over 400 engineers devoted to cutting edge

    graphics research and we will continue to lead and bring innovative new products to market.
    </font>
    Let me just say something I may have mentioned before: We rule, we rule, we rule! We can do anything, and we can do it properly, without

    skimping at all, or copying anyone else, like another company, not mentioning any names *cough* *cough* Nvidia. Our fan base is not

    comprised of 'l33t ha><0rz' who eat drink and sleep Quake 3. We actually think that there are one or two businessmen out there who want to be

    able to stare at a screen all day and not develop eye strain. We also realised that people might want to edit video without using an awful

    system like an all-in-wonder.

    Oh, and can I say something else too: we have hundreds of people working on (a) new (series of?) graphics cards as we speak? Wait and see

    what we have up our sleeve!



    That last answer from Dan was nicely worded.

    ------------------
    Cheers,
    Steve

    "Life is what we make of it, yet most of us just fake"

  • #2
    hhmmmm - I can't seem to edit that post to tidy it up... sorry!

    ------------------
    Cheers,
    Steve

    "Life is what we make of it, yet most of us just fake"

    Comment


    • #3
      Don't be harsh on Dan over this the interview will have been heavily vetted even before it got to him and after it left him by the Matrox SS.

      Comment


      • #4
        Yeah I know it's not really Dan talking here, it's Matrox' PR dept.

        ------------------
        Cheers,
        Steve

        "Life is what we make of it, yet most of us just fake"

        Comment

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