hi have just bought a pc with parhelia but how do i tell if is a retail or bulk version?
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is my parhelia retail or oem?
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...don't think you will notice the difference in practice, unless you want to play FPS race.
People forget that PAL video and broadcast is 25 fps and NTSC is 30. The brain may think it's missing something, but the eye doesn't. NOBODY can react in a game faster than 1/30th of a second. It's a joke.How can you possibly take anything seriously?
Who cares?
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Uhu, you play a game with average fps of 30 and see if you notice a difference
Doubt there's much difference between the speeds, but I'd rather have the retail.
£285/$400 is rough UK price including tax, come here baby...
P.Meet Jasmine.
flickr.com/photos/pace3000
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30 fps definately is not as smooth as 60 fps for many games.
If this is due to the perceived framerate or because of the net code being tied directly to the framerate (as with the quake engines), I do not know for sure. But I can definately see a huge difference between 30 fps or 60-90 fps in quake 3 online.
Edit: I just tested quake3 offline, and I can still see quite a difference between 60 fps and about 80 fps. I perceive everything under 80 fps as 'stuttering'.... if this is due to the way the game engine is made or only because of the framerate difference, I do not know though
but for me it's reason enough to make sure that first person shooters (or at least the ones based on ID software engines) can run at 80+ framerates at the settings I want to use.Last edited by dZeus; 6 September 2002, 10:24.
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Of course you can see the difference. This has been explained/discussed in many threads here, elsewhere and the odd article too.
30 fps is enough for a lot of single player games, but of course 60, 90, whatever, is better.DM says: Crunch with Matrox Users@ClimatePrediction.net
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