Hi!
I've written a DX9 demo utilizing vertex shader 2.0 for a volumetric lighting effect. It should run on Parhelia, but I'm not sure if it really does as it was developed on a 9700 and not tested on anything else. Would be nice if someone tested that for me.
Looks like this:
Available here:
I've written a DX9 demo utilizing vertex shader 2.0 for a volumetric lighting effect. It should run on Parhelia, but I'm not sure if it really does as it was developed on a 9700 and not tested on anything else. Would be nice if someone tested that for me.
Looks like this:
Available here:
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