If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
I think it has something to do with the fact that there are currently no Dx9 drivers for the Parhelia and Displacement mapping is an implemintation of Dx9.
There may have been hacks in the early drivers and the DM demos may have been written specifically to use them under dx8.
As they progress with driver versions I suspect (as the DM demos will be the only programs to use the dx8 "hacks"), that support has disappeared, and will reappear in the dx9 drivers. The DM demos might well work then, possibly with an update/patch to them.
Try running the demos using the drivers from the original Parhelia CD.
It's not really a hack! Matrox were open to say that DX9 wasn't specifically needed for DM on Parhelia. So, they'd obviously done some sort of SDK (i.e. it was planned and didn't just 'come about').
From my (admittedly very limited) understanding. The Displacement Mapping is a feature much like EMBM when it first came out, not necessarily part of DirectX at all, but an nice feature that could be enabled through a patch. I also recall something about the Displacement Mapping in DirectX9 was licensed from Matrox. So basically it's not a DX8 feature and only added to DX9 by MS because they thought it was a cool feature that Parhelia has. From what I've seen the Parhelia is the only one that can support it in Hardware anyhow, so who knows how much this feature will be used.
Leech
Wah! Wah!
In a perfect world... spammers would get caught, go to jail, and share a cell with many men who have enlarged their penises, taken Viagra and are looking for a new relationship.
Comment