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  • #16
    Originally posted by Mikko View Post
    If you're an extreme gamer, then you should buy NVIDIA/ATI graphics card and Matrox TripleHead2Go for Surround Gaming.

    http://www.matrox.com/graphics/en/gx...gital/home.php

    except for the fact that you still have the same problems that you had with surround gaming the first time around...

    namely, developers not supporting the crazy aspect ration...
    "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

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    • #17
      Originally posted by DGhost View Post
      except for the fact that you still have the same problems that you had with surround gaming the first time around...

      namely, developers not supporting the crazy aspect ration...
      The situation has improved a lot since the Parhelia days. Now that NVIDIA/ATI users also have a chance to use triple monitors with Matrox TripleHead2Go, will make things even better. Already, there are great number of camhack/FOV utils for many different games. Game developers are also doing quite good job in adding widescreen/custom resolutions in their games. Just take a look at this website and you'll see:

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      • #18
        all i caught out of that forum was that there are a handful of people doing cam/FOV hacks (non supported modification to published code, btw) that is making up a bulk of the support for games. sorry, not interested in doing with patches and bullshit. especially since they would be detected by tools such as punkbuster as modified game clients.

        it was bad enough when the aspect ratio was 4:1 (or 12:3), but with newer widescreen monitors you are talking about an aspect ratio of like 16:3.

        i mean, seriously. it was a crap market at the time it was released. it's still a crap market. just like arse head casting. if Matrox had spent their engineering efforts a little better, they might still be around.
        "And yet, after spending 20+ years trying to evolve the user interface into something better, what's the most powerful improvement Apple was able to make? They finally put a god damned shell back in." -jwz

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        • #19
          Well, I don't play much online, so I see the situation in different way.

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