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  • #16
    God, I should have proof read that last post!!

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    AssuP2B ,300a at 337, 128megs PC100, G40032megSH, Yamaha PCI sound,2 small HD's, 42X Sony CDrom and 98SE w/shutdown patch, PD 5.13

    AMD XP2100+, 512megs DDR333, ATI Radeon 8500, some other stuff.

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    • #17
      Ian, forget the OGL in Tribes with current drivers. The drivers still have problems with texture management and because of that outdoor scenes in Tribes run deadslow on OGL.

      Also, here's a new screenshot of Tribes 1.8 in OGL mode with a beautiful patterns in sky texture. (Notice the whopping 4 fps) http://www.netppl.fi/~tumu/pd521pics/tribes183.jpg

      -Tumu


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      Celeron 333 (not overclocked), GigaByte 6BXE Intel 440BX AGPset (bios v3.3),
      64MB PC100 RAM, G200 AGP 8MB SGRAM (not overclocked, a fan included, bios v2.3),
      PD5.21, SB16 Value, 3COM Fast EtherLink XL, Sony Multiscan 100ES,
      Win95OSR2.1 finnish
      Celeron 333 (not overclocked), GigaByte 6BXE Intel 440BX AGPset (bios v3.4),
      64MB PC100 RAM, nVidia TNT2 32M (was G200 AGP 8MB SGRAM), SB Live! Value LW3.1, 3COM Fast EtherLink XL, Sony Multiscan 100ES, HP8210i
      Win98 finnish

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      • #18
        Tumu,

        Thanks for the info - software it is ! <sigh>

        Cheers

        Ian

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