Hello , since the purchase of my G400 I have been astounded by the improvement in gameplay from 1024x768x16 resolutions and up. That applies to D3D and OGl games (except Unreal-surprise surprise).
I can play Quake2 up to 1600x1200x16 (dont know how to do 32bit? Is it a simple matter of choosing 32bit desktop colour?..) close to the performance of 1024x16 on my old setup.
But other QuakeI/II engine games, namely Sin and Half Life can only go up to 1280x960x16 (and quite admirabley playable I might add considering Maxtroxs' OpenGl is reported to be bleh by regardless benchmarks).
Is this just my setup or is this the max res for those games?
Thankyou for any help.
Frank.
I can play Quake2 up to 1600x1200x16 (dont know how to do 32bit? Is it a simple matter of choosing 32bit desktop colour?..) close to the performance of 1024x16 on my old setup.
But other QuakeI/II engine games, namely Sin and Half Life can only go up to 1280x960x16 (and quite admirabley playable I might add considering Maxtroxs' OpenGl is reported to be bleh by regardless benchmarks).
Is this just my setup or is this the max res for those games?
Thankyou for any help.
Frank.
Comment