Hello everybody.
Since I bought the Matrox G400 32 MB RAM four weeks ago, I have a lot of problems with this videocard and my 3D-Games.
Nearly every Game is crashing randomly during playing. (90 % just back to the desktop, the other 10 % it reboots my computer or the game freezes, or I get the blue screen)
Applications:
Drakan (no patch available yet) / System Shock 2 (no patch available yet) / Unreal (Patch 2.25) / NHL 99 (Latest Patch)
Occurs on every resolution, with 32Bit Z buffer enabled and disabled, when Card is forced to AGP 1-Mode, AGP 2-Mode or AGP-Default with the REGHacktool from Matrox (it seems to run better with AGP 1X, at least I think so, but I´m not sure )
In Drakan, I have disabled Bump-Mapping, but the crashing went on. (By the way, Bump-Mapping was one big reason for me to buy this high-standard videocard, and turning it off is not the way it should be.)
Another problem with System Shock 2 is, that with the 5.25 and 5.13 Drivers the textures on all doors are corrupt while the player is moving. The textures are messed up, blinking, just corrupt. 5.11 is the only driver that works. Any idea about that ?
System Config:
- Gigabyte 6BXC / Intel 440 BX AGPset
- Intel Pentium III 450 MHZ
- 128 MB RAM
- Windows 98 Second Edition
- DirectX 6.1 (DXDiagnostic says that everything is OK)
- Matrox G400 32 MB (NOT the MAX, NOT Dual-Head)
- 5.25 (Powerdesk), The latest Bios 1.4 from the Matrox Homepage
- Windows Desktop Resolution 800x600 and 16 Bit
- Soundblaster 128 PCI (latest Driver from the Creative Labs Homepage)
- Mitsumi FX 24 CDROM
- ISDN-Card
Please help me, cause I`m out of ideas what to do next and I´m very frustrated cause I expected much from this video-card, and now nothing seems to work properly.
Thanx
Since I bought the Matrox G400 32 MB RAM four weeks ago, I have a lot of problems with this videocard and my 3D-Games.
Nearly every Game is crashing randomly during playing. (90 % just back to the desktop, the other 10 % it reboots my computer or the game freezes, or I get the blue screen)
Applications:
Drakan (no patch available yet) / System Shock 2 (no patch available yet) / Unreal (Patch 2.25) / NHL 99 (Latest Patch)
Occurs on every resolution, with 32Bit Z buffer enabled and disabled, when Card is forced to AGP 1-Mode, AGP 2-Mode or AGP-Default with the REGHacktool from Matrox (it seems to run better with AGP 1X, at least I think so, but I´m not sure )
In Drakan, I have disabled Bump-Mapping, but the crashing went on. (By the way, Bump-Mapping was one big reason for me to buy this high-standard videocard, and turning it off is not the way it should be.)
Another problem with System Shock 2 is, that with the 5.25 and 5.13 Drivers the textures on all doors are corrupt while the player is moving. The textures are messed up, blinking, just corrupt. 5.11 is the only driver that works. Any idea about that ?
System Config:
- Gigabyte 6BXC / Intel 440 BX AGPset
- Intel Pentium III 450 MHZ
- 128 MB RAM
- Windows 98 Second Edition
- DirectX 6.1 (DXDiagnostic says that everything is OK)
- Matrox G400 32 MB (NOT the MAX, NOT Dual-Head)
- 5.25 (Powerdesk), The latest Bios 1.4 from the Matrox Homepage
- Windows Desktop Resolution 800x600 and 16 Bit
- Soundblaster 128 PCI (latest Driver from the Creative Labs Homepage)
- Mitsumi FX 24 CDROM
- ISDN-Card
Please help me, cause I`m out of ideas what to do next and I´m very frustrated cause I expected much from this video-card, and now nothing seems to work properly.
Thanx
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