Any benchmarks that show a compelling reason to go with the 32Mb version over the 16Mb? I don't need dual head or Max. TIA
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Big performance difference between 16Mb and 32Mb G400s?
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Depends on your screenresolution ...
1920x1400x32bpp is about 10MB per buffer, so you won't get that res. with a 16MB version, 'cos you cannot play using singlebuffering.
Also is the texture transfer via AGP way slower than from local gfx-buffer and modern games like UT and Q3 use a hell of a lot of textures.
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Cheerio,
Maggi
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