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HL Question 4 Kruzin

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  • HL Question 4 Kruzin

    Hi Kruzin,

    I've been using the autoexec.cfg file you posred a while ago, and wondered why you've set gl_polyoffset "2",instead of the default 4 ? Just curious !

    Cheers

    Ian

  • #2
    gl_polyoffset controls where the decal textures are placed in relation to surfaces. For me, a setting of 4 would cause decals and blast marks to show through some walls. 2 seems to work best in OGL for me. When in D3D, I set that to "-0.01". That number can be tweaked to whatever works best for you, and will not affect performance either way...
    Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

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    • #3
      Kruzin could you post or send that file along?

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      • #4
        http://forums.murc.ws/ubb/Forum4/HTML/001191.html
        Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s

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        • #5
          thanks

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