I have some problems with Quake2.
1./ The contrast is very high, so shadows become almost totally black. The following screenshot is with Quake2 brightness at 100% and my monitor is also set to 100% brightness.
"http://trsdomain.homepage.dk/quake2_dark.jpg"
2./ The second problem is that some of the polygons sometimes light up when someone shoots, so if a firefight is going on inside a building i can see the walls lighting up. This is an extreme example :
"http://trsdomain.homepage.dk/quake_bug.jpg"
My system is a K6-2/333 PCChips motherboard and a G400 SH 16 Mb
Hope someone knows the cure.
Torben R
1./ The contrast is very high, so shadows become almost totally black. The following screenshot is with Quake2 brightness at 100% and my monitor is also set to 100% brightness.
"http://trsdomain.homepage.dk/quake2_dark.jpg"
2./ The second problem is that some of the polygons sometimes light up when someone shoots, so if a firefight is going on inside a building i can see the walls lighting up. This is an extreme example :
"http://trsdomain.homepage.dk/quake_bug.jpg"
My system is a K6-2/333 PCChips motherboard and a G400 SH 16 Mb
Hope someone knows the cure.
Torben R
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