Steve,
I can corroborate Ant's story. On a P3-550 with TurboGL, I'm getting mid-to-high 40's at 1024x768 with sound ON and all eye candy ON (texture slider back one, they still need a little work in that area) in Quake3. My old maximum framerates were in the 50's, but it would slow to 10fps in some areas, bringing the average down to mid-20's.
Now, the maximum is still in the 50's, but the minimum is in the high 20's or low 30's, so the average is in the 40's.
And that's with 32-bit color, 32-bit textures, shadows, etc.
So, not to gloat, but I beat the snot out of your V2 SLI rig, in a color depth you haven't got.
And I've got a REGULAR G400.
- Gurm
------------------
G. U. R. M. It's not hard to spell, is it? Then don't screw it up!
The word "Gurm" is in no way Copyright 1999 Jorden van der Elst.
I can corroborate Ant's story. On a P3-550 with TurboGL, I'm getting mid-to-high 40's at 1024x768 with sound ON and all eye candy ON (texture slider back one, they still need a little work in that area) in Quake3. My old maximum framerates were in the 50's, but it would slow to 10fps in some areas, bringing the average down to mid-20's.
Now, the maximum is still in the 50's, but the minimum is in the high 20's or low 30's, so the average is in the 40's.
And that's with 32-bit color, 32-bit textures, shadows, etc.
So, not to gloat, but I beat the snot out of your V2 SLI rig, in a color depth you haven't got.
And I've got a REGULAR G400.
- Gurm
------------------
G. U. R. M. It's not hard to spell, is it? Then don't screw it up!
The word "Gurm" is in no way Copyright 1999 Jorden van der Elst.
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