Well, I've installed new 5.3 driver and I was expecting much better performance in Q3. Everything is excellent in Quake 2 - 49 fps running crusher at 1024 and over 100 fps at 640 running Demo1 with all highest settings and 32bit colour but....Quake3 is completly a different story. I was getting 24.8 fps before and now I get 25.5. Does this sounds right? Some people are reporting over 40fps. Are we running demos with the same set of settings?
My Q3 setting:
Graphics Options
GL extension ON
Video Mode 1024x768
Color depth 32-bit
fullsreen ON
Lighting Lightmap
geometric detail High
texture detail Highest setting (most to the right)
texture quality 32-bit
texture filter trilinear
Games Options:
Everything on except sync every frame
Quake 3 reports that I'm using new Turbo OpenGl driver.
If someone could run q3demo1 with identical settings and let me know the results that would be great. Then, I can see if any intervetion is required (find problem)
My system:
PIII 450@540
160MB PC100
Abit BE6
G400Max
SB64
My Q3 setting:
Graphics Options
GL extension ON
Video Mode 1024x768
Color depth 32-bit
fullsreen ON
Lighting Lightmap
geometric detail High
texture detail Highest setting (most to the right)
texture quality 32-bit
texture filter trilinear
Games Options:
Everything on except sync every frame
Quake 3 reports that I'm using new Turbo OpenGl driver.
If someone could run q3demo1 with identical settings and let me know the results that would be great. Then, I can see if any intervetion is required (find problem)
My system:
PIII 450@540
160MB PC100
Abit BE6
G400Max
SB64
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