Hi,
Was really enjoying Half-life with my G400Max and PowerDesk 5.25 drivers on my PIII 500 MHz. Absolutely no problems. Just had to try the TurboGL and 5.30 drivers, and now I'm having a decal problem. They flicker, fragment, dissappear, etc. The decals display fine with D3D and 5.30 drivers. My Half-life autoexec.cfg file is essential the one Kruzin has posted previously:
gl_ztrick "1"
gl_dither "1"
gl_polyoffset "4"
gl_lightholes "1"
gl_keeptjunctions "1"
r_decals "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
brightness "2.5"
gamma "3.0"
gl_playermip "0"
gl_picmip "0"
gl_round_down "0"
gl_texsort "1"
gl_overbright "1"
gl_palette_tex "1"
r_decals "400"
scr_conspeed "8000.00"
r_mmx "1" //added 9/18/99 JRC
s_a3d "1" //added 9/18/99 JRC
joystick "0" //added 9/18/99 JRC
s_eax "0" //added 9/18/99 JRC
I've tried different gl_polyoffset values, all leading to the same results.
[img]f:\2fort0000.bmp[/img]
I'm not sure what to try next. The TurboGL manager says all is fine. Thanks for any suggestions.
John
Was really enjoying Half-life with my G400Max and PowerDesk 5.25 drivers on my PIII 500 MHz. Absolutely no problems. Just had to try the TurboGL and 5.30 drivers, and now I'm having a decal problem. They flicker, fragment, dissappear, etc. The decals display fine with D3D and 5.30 drivers. My Half-life autoexec.cfg file is essential the one Kruzin has posted previously:
gl_ztrick "1"
gl_dither "1"
gl_polyoffset "4"
gl_lightholes "1"
gl_keeptjunctions "1"
r_decals "1"
r_drawviewmodel "1"
r_shadows "0"
cl_himodels "1"
gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
brightness "2.5"
gamma "3.0"
gl_playermip "0"
gl_picmip "0"
gl_round_down "0"
gl_texsort "1"
gl_overbright "1"
gl_palette_tex "1"
r_decals "400"
scr_conspeed "8000.00"
r_mmx "1" //added 9/18/99 JRC
s_a3d "1" //added 9/18/99 JRC
joystick "0" //added 9/18/99 JRC
s_eax "0" //added 9/18/99 JRC
I've tried different gl_polyoffset values, all leading to the same results.
[img]f:\2fort0000.bmp[/img]
I'm not sure what to try next. The TurboGL manager says all is fine. Thanks for any suggestions.
John
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