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Unreal Tournament Demo run much much better with TGL. Before the performance so bad that I ONLY use my voodoo2 for UT demo (anyway this demo is almost like custom made for 3dfx.) After installed PD530, i play it using 1024x768 32bit with everything turn on and still very smooth.
Tertiary System: DFI G568IPC Intel 430HX chipset, P200MMX, 4x64MB EDO Parity RAM, Millennium II, Intel Pro/100+ client NIC, SoundBlaster 16 MCD, Fujitsu 3.5GB HD, WD 1.2GB HD, Creative Dxr3 DVD decoder card, Hitachi GD-2500 6x DVD-ROM, Win98 SE
All specs subject to change.
The pessimist says: "The glass is half empty."
The optimist says: "The glass is half full."
The engineer says: "I put half of my water in a redundant glass."
Kingpin actually works for me with tGL. It has some graphical bugs, but it runs smoothly
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Plop
My System: Dual PIII-550 on a Asus p2b-DS, 2x128 mb PC133 mem, g400 (32 mb) running dualhead, Hauppauge WinTV32, Sony m420GS, Sony m200SX, SBlive! retail (LiveWare 3.0) on a Sony STR-DE415 surround system (Sounds So Sweeeeet), 2mbit LanCity LCPET-2 cablemodem, 2xIBM DNES-309170W u2 HD, 1xIBM DNES-34560D u2 HD, Plextor UltraPleX 40max, Plextor PleXWriter 8/20, Panasonic DVD drive. All in a Intel Columbus II server chassis. Running Win2000 Proffesional and Redhat Linux 6.2.
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