Hello there, I see that this guys tried to make up for this statement on Bluesnews, but I'm choosing to make first impressions VERY important
"Nocturne Chat Log [Blue-6:59 AM EDT]
There's a Nocturne Developer Chat log on The Adrenaline Vault with an edited recounting of the chat session last night with the developers of Nocturne, the upcoming third-person horror game from Terminal Reality and Gathering of Developers. Here's a little excerpt right off the top with iffy word on a Mac port, and a little dis for the GeForce256's T&L processing:
Question: Is a Mac version of Nocturne still planned and if so, when do you expect to release it?
Nocturne Team: If someone will port it. The costs are prohibitive.
Question: Well, one of the most asked questions lately, will nocturne support T&L?
Nocturne Team: GeForce doesn't have adequate fill rate for T&L. T&L was just a gimmick"
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"Who could have fragged you without even hearing him, that would be me!!!"
-Me
"Nocturne Chat Log [Blue-6:59 AM EDT]
There's a Nocturne Developer Chat log on The Adrenaline Vault with an edited recounting of the chat session last night with the developers of Nocturne, the upcoming third-person horror game from Terminal Reality and Gathering of Developers. Here's a little excerpt right off the top with iffy word on a Mac port, and a little dis for the GeForce256's T&L processing:
Question: Is a Mac version of Nocturne still planned and if so, when do you expect to release it?
Nocturne Team: If someone will port it. The costs are prohibitive.
Question: Well, one of the most asked questions lately, will nocturne support T&L?
Nocturne Team: GeForce doesn't have adequate fill rate for T&L. T&L was just a gimmick"
------------------
"Who could have fragged you without even hearing him, that would be me!!!"
-Me
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