Hmmm...
D3D mode, P2-400MHz, 256 MB RAM, 56K modem connected @ 54K, ping times in low 200s, 640x480, 16 bit, everything turned to _low_. 5.25 PD. It's even worse in OpenGL.
It's pretty much playable when playing against bots. Don't know what the "fph" stands for in multiplay- I have 11-15 while other players get up in the low 100s.
Gotta be something wrong somewhere- the G200 can't be that bad. Anyone have any ideas?
D3D mode, P2-400MHz, 256 MB RAM, 56K modem connected @ 54K, ping times in low 200s, 640x480, 16 bit, everything turned to _low_. 5.25 PD. It's even worse in OpenGL.
It's pretty much playable when playing against bots. Don't know what the "fph" stands for in multiplay- I have 11-15 while other players get up in the low 100s.
Gotta be something wrong somewhere- the G200 can't be that bad. Anyone have any ideas?
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