Anyone notices that certain 2D pictures like disclaimers or company logos before the game starts are supposed to be filtered so they look less jagged on the edges? I don't use to care about them but begin to notice that some games' 2D interface screen look very rough as they are using low resolution bitmaps so I wonder if the hardware is supposed to filter to make them look better but for some strange reason doesn't (e.g. bilinear, tri in 3D scenes) Thanks.
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filtering?
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Do you own a Voodoo card ?
If so it's probably because you are used to looking through Voodoo glasses....... Praise the Voodoo god, king of filters and blurriness
(just joking)
Torben
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Hehe nope, I never own a Voodoo card, but thanks for the reply. Because there is some scene with my old ATI card that is filtered, and when I upgrade to G400 the same scene is not. Strange thing is, when I put my old card in as experiment, the result is no filter, so I assume somehow something was changed, maybe a registry, just guessing.
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