Has anyone gotten Quake3 to work with a Millenium II + Orchid Voodoo2 card running under Windows 98SE. All I get is a crash in Glide3.dll.
Tried DirectX7, latest matrox drivers, latest reference drivers for voodoo2. Have had no problems with half-life, unreal and Kingpin.
Tried DirectX7, latest matrox drivers, latest reference drivers for voodoo2. Have had no problems with half-life, unreal and Kingpin.