Ok, here a couple o' questions:
1. Whatever happened to the glide emulator/wrapper? It is written in the frame on the left, but when I click on it, it downloads the resolution manager. They aren't the same thing, are they? I also can't find on MURC anywhere. I'd like to try it out!
Or did 3dfx put the smack down on those things, like I thought I heard they were going to do?
2. Unreal Tournament is nice and pretty in d3d (too bad I can't use openGL, cuz I'm learning to program in it, and "hands-on experience" would be nice ;-), but it always runs in a window with d3d.
I un-installed and re-installed UT, but it still runs only in a window, and that only in d3d. Software is ok, but not nearly as pretty or fast, and openGL is just un-playable (or does it catch up with itself after a long cache at the begining and stuttering for quite a while there after?)
My system: K6-2 350, Epox MVP3G rev .4, G200 w/8megs, 128megs of good PC100 ram, PD 5.25, bios 2.3, DirectX 6.1
I don't think this is a system issue, but more a setup of the game issue. And I checked in the .ini files, and they all say StartupFullscreen=True !!!!
thoughts? or should I do a registry search, and really clean it off the system? (I hope not), or does it really require DX 7.0? cuz that was making my system even more screwy....
[This message has been edited by fiddlerboy (edited 03 November 1999).]
1. Whatever happened to the glide emulator/wrapper? It is written in the frame on the left, but when I click on it, it downloads the resolution manager. They aren't the same thing, are they? I also can't find on MURC anywhere. I'd like to try it out!
Or did 3dfx put the smack down on those things, like I thought I heard they were going to do?
2. Unreal Tournament is nice and pretty in d3d (too bad I can't use openGL, cuz I'm learning to program in it, and "hands-on experience" would be nice ;-), but it always runs in a window with d3d.
I un-installed and re-installed UT, but it still runs only in a window, and that only in d3d. Software is ok, but not nearly as pretty or fast, and openGL is just un-playable (or does it catch up with itself after a long cache at the begining and stuttering for quite a while there after?)
My system: K6-2 350, Epox MVP3G rev .4, G200 w/8megs, 128megs of good PC100 ram, PD 5.25, bios 2.3, DirectX 6.1
I don't think this is a system issue, but more a setup of the game issue. And I checked in the .ini files, and they all say StartupFullscreen=True !!!!
thoughts? or should I do a registry search, and really clean it off the system? (I hope not), or does it really require DX 7.0? cuz that was making my system even more screwy....
[This message has been edited by fiddlerboy (edited 03 November 1999).]
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