When on the "Bouncey" stage (as I like to call it) there are these marks on the ground near where you get the weapons. I see a block that is the entire texture block. But my friend sees only a blended texture coming thru with no obvious blocks to break the transition. I havn't experienced any of the other mentioned problems. I am running g400 dualhead (disabled), my Q3A settings are High quality with texture maxed and bilinner filtering. Any solutions?
Dont kill me but i am running a overclocked 333c@500 with 128mb win98SE, a-bit BE6.
Here is a fan i put on it. http://games.inetconn.net/g400fan1.jpg http://games.inetconn.net/g400fan2.jpg
Dont kill me but i am running a overclocked 333c@500 with 128mb win98SE, a-bit BE6.
Here is a fan i put on it. http://games.inetconn.net/g400fan1.jpg http://games.inetconn.net/g400fan2.jpg
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