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Nice utility to display fps in DirectX Games

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  • Nice utility to display fps in DirectX Games

    For all the fps junkies out there that suffer when a game/demo doesn´t have a timedemo/benchmark/display frame rate setting...
    http://www.fraps.com/

    And guess what, it works... I don´t know if it´s really something that you don´t know, bit I find it amusing...

  • #2
    cool

    ------------------
    My sys:
    MotherB (Asus)
    P3 450mhz (plain)
    Mga G200 16mb @ 110mhz
    with Homemade Superhigh
    Rpm cooler...
    pioneerDvD 36/6x
    128mb Pc100 Mhz
    16,5Gb Seagate (UDma)
    Yamaha S90
    & awe64
    Win98


    My sys:
    MotherB (Asus)
    P3 450mhz (plain)
    USB Intellimouse Explorer
    MGA G200 8mb @ 110mhz
    with Super Rpm cooler
    Voodoo2 12mb @99mhz
    pioneerDvD 36/6x
    128mb Pc100 Mhz
    10,3Gb Seagate (UDma)
    Yamaha S90
    & awe64
    win 98mill
    P.S You got 2 have Voodoo2 if ya want 140fps and more
    in Quake 2...hmm

    Comment


    • #3
      Actually it slows down the framerate if running... What is very interesting because the programer states that it should have a performance impact lesser than 2%.

      I'm getting a much bigger performance hit than 2%. What should I do?

      Update your video card drivers to the latest version. It seems that certain early drivers on some chipsets are very slow in performing the simple Blit operation used to copy the framerate counter over the game screen.
      It seems that the G400 drivers still could use a little work


      [This message has been edited by Nuno (edited 22 November 1999).]

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