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Wheel of Time on G400 MAX

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  • Wheel of Time on G400 MAX

    Just bought Wheel of Time.

    Its an absolute stunner!
    With alle bells and whistles, it plays at 1024x768.

    I have no Idea about how many frames i get, but I would guess about 35-40 frames. This is easily enough for this game, as I have yet to experience lag or jittering of any kind. I run the game in Direct3D, using Directx7.

    My machine is an p3@500mhz with 128mb ram and the faboulus G400 MAX

  • #2
    When i play WoT the graphics is similar to how Unreal looked in d3d before the patches. When you get close to walls and other stuff it looks kind of ugly, a little bit like how the smoketrails in Q3 looks in 16bit bpp.
    Can anyone tell me why this happens? Can you play the game in 32bpp?

    I have a p2-300, 128mb ram and g400max

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    • #3
      Well it seems i missed the other thread talking about WoT:s lousy performance hehe.
      So i downloaded the D3D-patch and now everything works and looks like it should.
      Thanks

      [This message has been edited by klingen (edited 23 November 1999).]

      [This message has been edited by klingen (edited 23 November 1999).]

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