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Quake 3 Arena and G400 Max

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  • Quake 3 Arena and G400 Max

    I'm somewhat dissapointed in Quake 3 so far. I have to run it with 16 bit textures with 32 bit color and at 800x600 and the gameplay is STILL choppy (this is in single player mode). I am using the 5.30 drivers. I don't even see any of the movies. When I try to play a movie I get thrown back to the desktop with the bright colors. It has hard-locked on me twice in the hour or so I have played it. I have had ZERO problems with UT yet, what gives? I'm beginning to think iD shipped this too early. Any advice from anyone?

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    BreadFan

    Soyo SY-6BA+IV , Pentium III 500MHz, SoundBlaster Live Value, 10.2gb IBM hard drive, 350mb WD hard drive (used for swap file), 384mb PC100 RAM, Netgear FA310TX PCI Ethernet adapter and a freakin' awesome Matrox G400Max!!

    BreadFan

    Asus CUSL2 mobo
    PIII 800MHz FCPGA 133MHz Bus
    512MB Crucial PC133 RAM
    30.7GB IBM 75GXP ATA/100 HD
    Soundblaster Live Platinum
    3Com 3C905-TX NIC
    Viewsonic PS790 19" Monitor
    BBNow Cable Modem Service
    Windows 2000 Professional and a freakin' awesome Matrox G400Max!!

  • #2
    Turn of dual head first. Also get the newest drivers, they work fine. Also make sure you dont crank the texture detail up too high, i have mine set have way up the slider. any higher and it getts choppy as hell for some reason (AGP bandwidth i suspect). Try that.

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    </list>
    PIII 450 @ 464
    generic BX6 motherboard
    G400 MAX : )
    Maxtor 13 gig UDMA 33
    Maxtor 13 gig UDMA 66
    Creative 36x CD-ROM
    HP 2x2x6x CD-RW
    64 megs PC100 RAM
    Intel 10/100
    Soundblaster 32 AWE
    DiamondMAX 56k
    Logitech Wireless Desktop (best $50 ive ever spent)
    4 large fans.

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    • #3
      I'm dissapointed too. So far I can play a few minutes and I get kicked back to the desktop with bright colors like you. Ok at least I know this isn't specific to just my system. I noticed the choppiness with the texture slider set high as well. I have dual head turned off.

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      • #4
        Dual-head is off, I just downloaded the latest drivers. I will uninstall 5.30 and install 5.41 to see if this corrects the issue. What's weird is that the tests and demo (the demo to some extent) worked fine. By the way, I finally got a movie to work, but it ran choppy as hell. I did this by disabling the turbogl driver. If I have to disable turbogl, that defeats my whole purpose in buying this card. Sometimes I wonder if I would have been better off getting a geforce.

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        BreadFan

        Soyo SY-6BA+IV , Pentium III 500MHz, SoundBlaster Live Value, 10.2gb IBM hard drive, 350mb WD hard drive (used for swap file), 384mb PC100 RAM, Netgear FA310TX PCI Ethernet adapter and a freakin' awesome Matrox G400Max!!




        [This message has been edited by BreadFan (edited 04 December 1999).]
        BreadFan

        Asus CUSL2 mobo
        PIII 800MHz FCPGA 133MHz Bus
        512MB Crucial PC133 RAM
        30.7GB IBM 75GXP ATA/100 HD
        Soundblaster Live Platinum
        3Com 3C905-TX NIC
        Viewsonic PS790 19" Monitor
        BBNow Cable Modem Service
        Windows 2000 Professional and a freakin' awesome Matrox G400Max!!

        Comment


        • #5
          OK, I'm through with John Carmack and id software. If they are only going to make games with OpenGL , I will never buy another game from them. I will be takin' Quake 3 Arena back today and getting my money back. I don't know how some of you guys put up with trying to make a game work for weeks, I just got this game yesterday, it works like sh!t, and I for one am not putting up with it. Maybe if we all started doing this, dumba$$ companies like id would wait to put their games out when they are actually finished. Epic did a great job with UT, it's stable as hell!! I haven't had one issue with UT at all. I know some of you will tell me that UT is direct3d and Quake 3 is OpenGL, but that shouldn't even be an issue. If John Carmack wasn't such a d!ckhead, maybe we would have an OpenGL AND direct3d version of Quake 3, but noooooo, John Carmack is the Messiah, what he says goes and he says OpenGL. Well I for one am through with his sh!t. Quake 3 is going back (by the way, I did install the latest drivers for the Max, did a complete uninstall of the 5.30 drivers with the pd_uninstall utility, lowered my screen resolution to 640x480, ran in 16 bit color with the texture bar at the lowest setting and it still ran choppy as hell and hard-locked on me twice!!).

          Oh and by the way, it won't run at all with the turbogl drivers for me. When I have turbogl enabled, it just kicks me back to the desktop with the bright colors.

          ------------------
          BreadFan

          Soyo SY-6BA+IV , Pentium III 500MHz, SoundBlaster Live Value, 10.2gb IBM hard drive, 350mb WD hard drive (used for swap file), 384mb PC100 RAM, Netgear FA310TX PCI Ethernet adapter and a freakin' awesome Matrox G400Max!!


          [This message has been edited by BreadFan (edited 04 December 1999).]

          [This message has been edited by BreadFan (edited 04 December 1999).]
          BreadFan

          Asus CUSL2 mobo
          PIII 800MHz FCPGA 133MHz Bus
          512MB Crucial PC133 RAM
          30.7GB IBM 75GXP ATA/100 HD
          Soundblaster Live Platinum
          3Com 3C905-TX NIC
          Viewsonic PS790 19" Monitor
          BBNow Cable Modem Service
          Windows 2000 Professional and a freakin' awesome Matrox G400Max!!

          Comment


          • #6
            Sorry you're having problems with Quake III. I've had a couple problems, but that didn't keep me from fraggin on the net till 1 this morning. I used the demo versions ahead of time to make sure my system was in order. Hope you get your setup working so you can have some of this fun. Gotta go, this soldier is due back in the arena ...
            <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

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            • #7
              I've used both the full ICD and TurboGL w/o problems. Try launching quake passing it config parameters, e.g.:
              quake3 +seta r_mode 4 +seta r_texturebits 32 +seta r_colorbits 32 +seta r_fullscreen +seta r_swapinterval 0 +vid_restart

              If you search the forum, you'll see this issue was addressed replacing the .cfg file. I prefer the above technique, or you could match you're desktop metrics with you're .cfg settings in Q3.
              <TABLE BGCOLOR=Red><TR><TD><Font-weight="+1"><font COLOR=Black>The world just changed, Sep. 11, 2001</font></Font-weight></TR></TD></TABLE>

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              • #8
                Well personally I prefer UT sniping someone in the facing worlds map from the top of the tower at 1280 x 1024 16 bit with all the eye candy turned on high is da BOMB not to mention im getting 38fps in UT at that rez. I like quake 3 a little but at 1024 x 768 16 bit with medium textures im only getting 20.8 FPS which is barely playable, But i do not get any jerkyness or stutters.

                K6-2 450
                128 meg sdram
                G400 32 SH OEM non-max (but got lucky it has max heatsink and 5ns SGRAM) (agp2x and busmastering operational and humming)
                8.4 gig WD UDMA-33
                AWE 64 value
                Toshiba DVD-rom 6x
                HP surestore 7200i re-writable
                CTX VL710 17"
                FIC PA-2013 Rev. 2.0
                Win98

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                ***TRUST IN YOUR TECHNOLUST***
                <A HREF="http://jediphoenix.iscool.net/
                " TARGET=_blank>http://jediphoenix.iscool.net/
                </A>

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                • #9
                  I just downloaded the demo and the stupid thing tells me there is a gen. protection fault at .... It then kicks me back to the desktop at the lowest possible res my monitor supports. Someone please help me fix this. Thanks
                  "The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: His eyes are closed"
                  --- Albert Einstein


                  "Drag racing is for people that don't know how to brake and downshift at the same time."

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