I play at 800x600 with 16bit textures and 16bit color depth. But when I switch texture quality to highest or second highest possibility, I get screwed up textures. But it works fine when I use lower texture detail. Strange, because I didn't have this problem with the demo.
Anybody who has similar problems and knows a solution?
my system:P3-500,64Ram,Millennium G200 (8MB)
happy fraggin'
Anybody who has similar problems and knows a solution?
my system:P3-500,64Ram,Millennium G200 (8MB)
happy fraggin'
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