While playing single player Q3A, Q3DM9 crashes to the desktop after the weapon icons (but before the model icons) with TurboGL enabled. Anyone else have this problem? I can create a multiplayer game with this map without problems. This is the first level I've had this problem on. I'm using the new TurboGL but I also had the problem with the old one. It works fine with the standard ICD. Any ideas?
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Asus P2B-DS, 2 x Pentium III 450 @ 504, 128MB CAS 2 SDRAM, Matrox G400
MAX, Sony CPD-G500, Sony GDM-17SE2T, Sound Blaster Live MP3+, NetGear
FA310TX 10/100 NIC, IBM 9ZLX 9GB 10,000 RPM LVD Drive, BusLogic 958
Ultra Fast/Wide SCSI Controller, Pioneer DVD-303s 6X DVD-ROM, Toshiba
6102B 32x CDROM, Yamaha 4260t CD Writer,
Linux (Primary OS), Win98, and Win2K
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Asus P2B-DS, 2 x Pentium III 450 @ 504, 128MB CAS 2 SDRAM, Matrox G400
MAX, Sony CPD-G500, Sony GDM-17SE2T, Sound Blaster Live MP3+, NetGear
FA310TX 10/100 NIC, IBM 9ZLX 9GB 10,000 RPM LVD Drive, BusLogic 958
Ultra Fast/Wide SCSI Controller, Pioneer DVD-303s 6X DVD-ROM, Toshiba
6102B 32x CDROM, Yamaha 4260t CD Writer,
Linux (Primary OS), Win98, and Win2K
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