I was wondering if anyone knew how to get OpenGL and/or TurboGL to work with Descent 3? I know that D3D is the way to go but I still would like to know if its possible.
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Descent 3 using OpendGL
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I have used ogl to test it out in D3. It does work. And almost as fast too with my G400. The G200 wasn't that great. In large fog scenes, it slowed way down. But with the G400 it is real nice. I use D3D when I play it, but ogl works nice too. Haven't tried the TGL yet.
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AsusP2B ,iCeleron525(7x75), 128megs PC100, G40032megSH, Yamaha PCI sound, 2 small HD's, 42X Sony CDrom and 98SE w/shutdown patch, PD 5.41 w/Turbo MCD and beta ICD
AMD XP2100+, 512megs DDR333, ATI Radeon 8500, some other stuff.
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