Just a query here, downloaded and ran the 3dmark benchmarking..
I saw that in the helicopter scene, the textures dont come out right.. Instead of mixture of green browns and whites on the ground, I get all pure white with flickerings of red in between. The trees even look all funny.
Also, D3D is faster than OpenGL in homeworld, though the latter seems to look better than the former. Any help on this would be most appreciated.. (Does turboGL support that game? )
Thanks.
I saw that in the helicopter scene, the textures dont come out right.. Instead of mixture of green browns and whites on the ground, I get all pure white with flickerings of red in between. The trees even look all funny.
Also, D3D is faster than OpenGL in homeworld, though the latter seems to look better than the former. Any help on this would be most appreciated.. (Does turboGL support that game? )
Thanks.
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