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TurboGL supports:
Quake2
Quake3
UT
Half-Life
SiN
Tribes
Kingpin
Heretic2
Pretty much anything based on the Q2 engine.
Some are "officially" supported, some are not, but will still work with it.
Just run the setup program, and it will tell you what it finds on your system that it supports....
Core2 Duo E7500 2.93, Asus P5Q Pro Turbo, 4gig 1066 DDR2, 1gig Asus ENGTS250, SB X-Fi Gamer ,WD Caviar Black 1tb, Plextor PX-880SA, Dual Samsung 2494s
In addition to Kruzin's list, Hexen2 and Unreal are too officially supported, while Tribes and Kingpin aren't "officialy supported."
Keep in mind official only means the TGL Manager automatically detects the game and puts the TurboGL's .dll file there (basically it just looks for quake3.exe, quake2.exe, unreal.exe, hl.exe, unrealtournament.exe, sin.exe, h2.exe and heretic2.exe).
In reality, Hexen2 and Heretic II both have some problems with TGL, yet they are on the list, while Kingpin which seems to work perfectly isn't.
Also Unreal and UT are definitely not recommended to be run with TGL. Use Direct3D.
I thank you for your answers and all the other lifesaving information on this site. I acchieved a contact after the phone-company assembler had fitted a mystical box besides my outdoor last friday. This first roaming lasted 21 hours.
The tips to get SS2 operational saved my soul. I mean the past drivers, one should be more prudent but that thing never crossed my mind. I had already rejected this game to my vendor 'cause of it's unfunctionality but fortunately got a new copy, without any video though.
Slightly disapointted on 5.50 even though it's Beta. I wonder how much time does it take from Matrox to complete those drivers.... are you experienced?
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