UT on D3D runs great, but Turbo GL runs damn slow whenever more than 20 polys enter the screen.
Although my benchmarks for Q3 seem to run fine, they are hella slower than ppl who have posted on here with high quality settings and SLOWER cpus.
Half Life runs good on D3D, but Turbo GL has the same problem as in UT; slow unless you're looking directly at a blank wall with no poly's on the screen.
So what gives? I havent tried the full ICD but i think turbo GL is supposed to perform at least nominal not crappy-ass. Is there a trick to installing it? I just d/l it and double click install after clean-installing 5.30
System specs;
P2-400 100 bus default clock
G400 MAX default clock
96 SDRAM
Vsync disabled
Directx7
5.30 w/turbo GL
Winslow 98
Although my benchmarks for Q3 seem to run fine, they are hella slower than ppl who have posted on here with high quality settings and SLOWER cpus.
Half Life runs good on D3D, but Turbo GL has the same problem as in UT; slow unless you're looking directly at a blank wall with no poly's on the screen.
So what gives? I havent tried the full ICD but i think turbo GL is supposed to perform at least nominal not crappy-ass. Is there a trick to installing it? I just d/l it and double click install after clean-installing 5.30
System specs;
P2-400 100 bus default clock
G400 MAX default clock
96 SDRAM
Vsync disabled
Directx7
5.30 w/turbo GL
Winslow 98
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