I think this has been stated in some form or another recently, but for those having problems getting games (especially Q3) to work at all, or properly on build 2195 with the Matrox beta drivers, set your AGP aperture size to 64Meg. At least, that's what worked for me--I have 128Meg of RAM. I'm not exactly sure why...perhaps the aperture size HAS to be less than your actual amount of RAM?
For me, symtoms of it not being set properly were severly messed up textures in any openGL app, refusal of Q3 to get past the logo screen, and refusal of some miscellaneous OpenGL apps to work, and some Direct3D apps.
Now to fix my next problem...gamma seems to be broken in Q3, and it's way too dark to see in the game (heh...good excuse for my sucking so much at the game, though.)
For me, symtoms of it not being set properly were severly messed up textures in any openGL app, refusal of Q3 to get past the logo screen, and refusal of some miscellaneous OpenGL apps to work, and some Direct3D apps.
Now to fix my next problem...gamma seems to be broken in Q3, and it's way too dark to see in the game (heh...good excuse for my sucking so much at the game, though.)
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