Hello.
Someone from another forum asked me a question about the turboGL driver and Quake3. Maybe some murcer can help him.
Some time ago someone posted a message on this board in which he/she stated that it is possible to get the turboGL drivers to work on a Win95 system by a manual installation of the drivers. Now I wonder how to do it exactly. My first idea was to extract the drivers, rename the file mgatglp3.dl_ to opengl32.dll and copy it to the Q3 directory. The person who asked me has a P3 CPU so I guess it was the appropriate file. However this did not work. Is there anything else that must be done ?
Thanks alot for your time.
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The shortest distance between two points is under construction.
Someone from another forum asked me a question about the turboGL driver and Quake3. Maybe some murcer can help him.
Some time ago someone posted a message on this board in which he/she stated that it is possible to get the turboGL drivers to work on a Win95 system by a manual installation of the drivers. Now I wonder how to do it exactly. My first idea was to extract the drivers, rename the file mgatglp3.dl_ to opengl32.dll and copy it to the Q3 directory. The person who asked me has a P3 CPU so I guess it was the appropriate file. However this did not work. Is there anything else that must be done ?
Thanks alot for your time.
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The shortest distance between two points is under construction.
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