Hopefully that post about Quake 3 + turbogl helped you guys out some.
I'm using Powerdesk 5.41 and Directx 7 on a Pentium III Be6II G400-Max DH system, before I forget.
I'm here to ask about to things: Turbogl in Halflife and Quake 3 Radiant (level editor).
Halflife runs beautifully in turbogl, but the problem is that the decals flicker in and out like crazy.
Quake 3 Radiant gives me an error messege when I load up textures and quits out.
Can somebody help me?
I'm using Powerdesk 5.41 and Directx 7 on a Pentium III Be6II G400-Max DH system, before I forget.
I'm here to ask about to things: Turbogl in Halflife and Quake 3 Radiant (level editor).
Halflife runs beautifully in turbogl, but the problem is that the decals flicker in and out like crazy.
Quake 3 Radiant gives me an error messege when I load up textures and quits out.
Can somebody help me?
Comment