I'm running a Millenium G200 with the 5.52 drivers, and have the latest patch for half-life. The game runs great in software and D3D mode, but in OpenGL the game crashes my computer as soon as it tries to load another part of a map. It says "loading...", does its loading stuff, the "loading..." prompt goes away from the screen and the game hangs and I have to reboot the computer. The computer doesn't fully hang since the cd music is still playing, but nothing else responds. Half-Life looks great for the 1 minute that it runs in OpenGL and runs pretty good. Any idea whats wrong? Please don't tell me to run it in Direct3D mode instead, OpenGL just looks better and runs faster.
Win98 SE
Millenium G200 w/ latest bios
SBLive!
Pent II 350, 128RAM
AOpen AX6B mobo
Desktop at 1152x864x16bit@85Hz
Win98 SE
Millenium G200 w/ latest bios
SBLive!
Pent II 350, 128RAM
AOpen AX6B mobo
Desktop at 1152x864x16bit@85Hz
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