I patched my UT to version 4.13 (latest).
It worked fine before, except for the common problems and artifacts. After patching, the game and the levels take 4 times more to load and the hard drive keeps working during the game, as if I had 8 megs RAM, thus causing small interruptions when playing.
I didnĀ“t change a thing in my system.
Help me cause I love this game...
Celeron 433@459Mhz
Intel Atlanta 440LX motherboard @70.7 FSB (Bios 14)
Soundblaster PCI 128
128 Mb SDRAM 100 Mhz
Matrox G200 8Mb SDRAM AGP @105/140Mhz (Bios 2.6.20)
4.3 Gb Western Digital Caviar EIDE
Windows 98 SE portug.
DirectX7a
AGP aperture size 256
Triple Buffering
16-bit Z-buffer
------------------
Remember folks:
"Computers are useless. They can only give you answers"
Pablo Picasso
It worked fine before, except for the common problems and artifacts. After patching, the game and the levels take 4 times more to load and the hard drive keeps working during the game, as if I had 8 megs RAM, thus causing small interruptions when playing.
I didnĀ“t change a thing in my system.
Help me cause I love this game...
Celeron 433@459Mhz
Intel Atlanta 440LX motherboard @70.7 FSB (Bios 14)
Soundblaster PCI 128
128 Mb SDRAM 100 Mhz
Matrox G200 8Mb SDRAM AGP @105/140Mhz (Bios 2.6.20)
4.3 Gb Western Digital Caviar EIDE
Windows 98 SE portug.
DirectX7a
AGP aperture size 256
Triple Buffering
16-bit Z-buffer
------------------
Remember folks:
"Computers are useless. They can only give you answers"
Pablo Picasso
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