I can't get 3DMark2000 working properly on my G200. The startup screen is black for a LONG time, none of the fading text overlays appear, the walking character in the first demo is black instead of textured, the helicopter demo landscape is white, etc, etc.
Relevant system specs:
Pentium III 500E @ 667mhz
Soyo 6BA+IV MB
128MB PC133 RAM
Matrox Millenium G200 AGP 8MB (BIOS v 1.04)
- Powerdesk 5.52.015 drivers
- Desktop resolution: 1024x768x32bit
AGP Aperature (BIOS):128MB
DirectX 7.0A
16bit or 32bit Z-Buffer, makes no difference
I've tried testing in different resolutions, color depths, etc, but it always looks weird.
Any ideas? I know it's only a benchmark, but it's so darn cool looking when it works! On a more serious note, I'm honestly a bit concerned that if I'm having problems with 3DMark, what am I missing in my games?
Relevant system specs:
Pentium III 500E @ 667mhz
Soyo 6BA+IV MB
128MB PC133 RAM
Matrox Millenium G200 AGP 8MB (BIOS v 1.04)
- Powerdesk 5.52.015 drivers
- Desktop resolution: 1024x768x32bit
AGP Aperature (BIOS):128MB
DirectX 7.0A
16bit or 32bit Z-Buffer, makes no difference
I've tried testing in different resolutions, color depths, etc, but it always looks weird.
Any ideas? I know it's only a benchmark, but it's so darn cool looking when it works! On a more serious note, I'm honestly a bit concerned that if I'm having problems with 3DMark, what am I missing in my games?
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