Well I haven't been around MURC in a while, but just recently I have been having some "crash" trouble with my Millenium G400 in OpenGL....
Well it may not be isolated with OpenGL, but thats what I am guessing because Quake3 crashes a lot, and Half-Life runs stable with D3D (albiet slower than OGL) but crashes in OGL periodically. I am running the 5.40 drivers with TGL 1.00. I know there are later versions but I dont know if I should update...
What is the new stuff with 5.52 and the "hacked" 5.53 versions, they sound good, but I don't know about their stability. Oh and I will also update to TGL 1.3 as soon as I decide on which of the 5.5xs to update to.
So if someone could fill me in on this stuff, I would really appreciate it, thanx!
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Jason "TheCorp" Joseph
Well it may not be isolated with OpenGL, but thats what I am guessing because Quake3 crashes a lot, and Half-Life runs stable with D3D (albiet slower than OGL) but crashes in OGL periodically. I am running the 5.40 drivers with TGL 1.00. I know there are later versions but I dont know if I should update...
What is the new stuff with 5.52 and the "hacked" 5.53 versions, they sound good, but I don't know about their stability. Oh and I will also update to TGL 1.3 as soon as I decide on which of the 5.5xs to update to.
So if someone could fill me in on this stuff, I would really appreciate it, thanx!
------------------
Jason "TheCorp" Joseph
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