I loaded up the Isle of Morg demo and I noticed that if I use any texture above 256X256 (It might have been 128X128) that the textures would be messed up. This was in Windows 2000 with the latest drivers. I know Isle of Morg is made for the Geforce but if I use textures of 128X128 in size the graphics are wonderful. I was wonderinf if this is a driver problem or a problem with the demo?
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