When I run Half-Life in D3D, it crashes within 20 minutes. Well actually I don't care, cuz D3D sucks. But I want to get OpenGL working. OpenGL mode does work, but some textures and paintings are not visible. In Counter-Strike for example, I can't see the bombing point crosses and spray paintings. The textures are not very sharp as well. Can you help me?
System:
Abit Be6 rev. 1 mobo
Pentium Celeron 466
256 mb Toshiba RAM
Matrox G400 (not o/ced, singlehead)
[This message has been edited by Eek! (edited 29 May 2000).]
System:
Abit Be6 rev. 1 mobo
Pentium Celeron 466
256 mb Toshiba RAM
Matrox G400 (not o/ced, singlehead)
[This message has been edited by Eek! (edited 29 May 2000).]
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