I finially got HL (CS) working with OpenGL. But i have noticed that there sometimes somewhere are texture corruptions. These come in the form of :
Whole textures, i.e. a side of a crate or the whole crate is corrupted.
A red glow in textures only visuable if standing close to a texture, e.g. a wall.
Also i suffer from the common "from game to menu to game" crash.
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G400 MAX, PD5.52
Athlon 500 and ASUS K7M mobo
Whole textures, i.e. a side of a crate or the whole crate is corrupted.
A red glow in textures only visuable if standing close to a texture, e.g. a wall.
Also i suffer from the common "from game to menu to game" crash.
--------------------------
G400 MAX, PD5.52
Athlon 500 and ASUS K7M mobo
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