I am curious. What does TurboGL drivers exactly do in Quake 2 engines? I know they make the games faster, but I am confused what else is in them.
I have a problem with my Matrox G400 32 MB (non-MAX) in Quake 2 and its related game engines (i.e. Soldier of Fortune) without TurboGL drivers. I get these annoying texture flickers and corruptions without them. When I install these drivers, they are gone.
With Soldier of Fortune demo/full version, there is no TurboGL driver for this game. So, I have to play with these annoying texture flickers and corruptions. In fact, the train level (level 2) was bad! The sky got corrupted badly with a different image. I had to go to graphic options and hit apply to refresh the graphic in memory.
Here is an example of a small text corruption and flickers (note: screen shot is blurry because of JPEG compression):
Does anyone knows what these TurboGL drivers actually do technically? Any ideas on when the TurboGL driver will be released for SOF? I also noticed a few people have this problem. Why am I one of the people who have this problem? I am at a loss. Is there something in my BIOS I need to change? Other non-Quake2 game engines are fine. I look forward to hearing for replies.
My system configuration if it helps:
Award Modular BIOS (v4.51PG; Updated: 10/26/1999), Intel Pentium II 300 Mhz (DFI P2XBL motherboard revision A -- 440BX 100 Mhz bus tower, 128 MB of SDRAM (PC100), ATX Full Tower Case, 300W power supply, 2 ISA, 3 PCI, 1 AGP, 1 Shared PCI/ISA Slot, 2 USB ports, 512K L2 cache, IBM P72 17" monitor (6556), Matrox Millenium G400 32 MB DualHead, Creative Labs 3D Blaster (PCI, Voodoo 2, 3Dfx, 12 MB, using 3Dfx's lastest reference drivers), Creative Labs Sound Blaster Live! Platinum (not using LiveDrive), Toshiba DVD-ROM SD-M1212 6X/32X ATAPI/IDE CD-ROM drive, Plextor PleXWriter 4/2/20 CD-R/CD-RW PX-W4220T (SCSI), Diamond Fireport 40 PCI (SCSI-3), external USR 33600 Sportster Faxmodem (Model: 0413; Product Code: 000839-03), 6.4 GB Quantum Fireball EIDE (6.4EX-A) hard drive, 3.1 GB Western Digital Caviar EIDE hard drive, a 2-buttons Logitech mouse, 3Com Fast EtherLink XL 10/100 Mb TX Ethernet NIC (3C905B-TX), Microsoft Windows 98 (disabled Active Desktop), RedHat Linux v5.1, two regular computer fans (CPU and normal) aand 1 custom fan for 3Dfx card, and a HP DeskJet 560c printer. Running DirectX 7a and Yamaha Sondius XG SoftSynthesizer v1.0 for better MIDI in Windows 98.
[This message has been edited by antdude (edited 18 April 2000).]
I have a problem with my Matrox G400 32 MB (non-MAX) in Quake 2 and its related game engines (i.e. Soldier of Fortune) without TurboGL drivers. I get these annoying texture flickers and corruptions without them. When I install these drivers, they are gone.
With Soldier of Fortune demo/full version, there is no TurboGL driver for this game. So, I have to play with these annoying texture flickers and corruptions. In fact, the train level (level 2) was bad! The sky got corrupted badly with a different image. I had to go to graphic options and hit apply to refresh the graphic in memory.
Here is an example of a small text corruption and flickers (note: screen shot is blurry because of JPEG compression):
Does anyone knows what these TurboGL drivers actually do technically? Any ideas on when the TurboGL driver will be released for SOF? I also noticed a few people have this problem. Why am I one of the people who have this problem? I am at a loss. Is there something in my BIOS I need to change? Other non-Quake2 game engines are fine. I look forward to hearing for replies.
My system configuration if it helps:
Award Modular BIOS (v4.51PG; Updated: 10/26/1999), Intel Pentium II 300 Mhz (DFI P2XBL motherboard revision A -- 440BX 100 Mhz bus tower, 128 MB of SDRAM (PC100), ATX Full Tower Case, 300W power supply, 2 ISA, 3 PCI, 1 AGP, 1 Shared PCI/ISA Slot, 2 USB ports, 512K L2 cache, IBM P72 17" monitor (6556), Matrox Millenium G400 32 MB DualHead, Creative Labs 3D Blaster (PCI, Voodoo 2, 3Dfx, 12 MB, using 3Dfx's lastest reference drivers), Creative Labs Sound Blaster Live! Platinum (not using LiveDrive), Toshiba DVD-ROM SD-M1212 6X/32X ATAPI/IDE CD-ROM drive, Plextor PleXWriter 4/2/20 CD-R/CD-RW PX-W4220T (SCSI), Diamond Fireport 40 PCI (SCSI-3), external USR 33600 Sportster Faxmodem (Model: 0413; Product Code: 000839-03), 6.4 GB Quantum Fireball EIDE (6.4EX-A) hard drive, 3.1 GB Western Digital Caviar EIDE hard drive, a 2-buttons Logitech mouse, 3Com Fast EtherLink XL 10/100 Mb TX Ethernet NIC (3C905B-TX), Microsoft Windows 98 (disabled Active Desktop), RedHat Linux v5.1, two regular computer fans (CPU and normal) aand 1 custom fan for 3Dfx card, and a HP DeskJet 560c printer. Running DirectX 7a and Yamaha Sondius XG SoftSynthesizer v1.0 for better MIDI in Windows 98.
[This message has been edited by antdude (edited 18 April 2000).]
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