Add gl_ztrick "1" to opengl.cfg
It´s strange, but with this driver release if that old 3dfx ztrick stuff isn´t set to 1, you´ll get horizontal lines all over the screen in opengl. Previous ICD (5.0x) didn´t do this. Can´t really complain, because with this cleared up, the performance took a quantum leap from 5.0x and I can´t really thing anything I can relate like z-buffer abnomalities.
gl_ztrick 1 is default, but some people (like I do) have a costumized opengl.cfg with gl_ztrick set to 0, because it suposedly cut the z-buffer depth in half or something odd like that. It did wonders for the 3dfx cards in early opengl gaming, but it can give all sort of strange things with other video cards.
As I noticed at least one guy complaining about something similar (In counter-strike, I think), here´s the solution.
It´s strange, but with this driver release if that old 3dfx ztrick stuff isn´t set to 1, you´ll get horizontal lines all over the screen in opengl. Previous ICD (5.0x) didn´t do this. Can´t really complain, because with this cleared up, the performance took a quantum leap from 5.0x and I can´t really thing anything I can relate like z-buffer abnomalities.
gl_ztrick 1 is default, but some people (like I do) have a costumized opengl.cfg with gl_ztrick set to 0, because it suposedly cut the z-buffer depth in half or something odd like that. It did wonders for the 3dfx cards in early opengl gaming, but it can give all sort of strange things with other video cards.
As I noticed at least one guy complaining about something similar (In counter-strike, I think), here´s the solution.
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